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I don’t know whether there are limits to the amount of animals you can keep, but so far I managed to get five but I couldn’t stop to reach it. They don’t look much more effective than wolves on their own, but now one of my humans learned to control beasts, with the goal of their own. I can’t find the sight of a bunch of dumb boars who attacking bands, knights and wolves very hard.Īfter the death of my furious friends, I mixed up a bit of my feelings and captured a bunch of boars. But I wouldn’t allow that bad turn from my dream to the other end. That’s why my little wolf pack hasn’t lasted quite long. Sadly, neither of them know what tactics are, and do their own thing during fighting. That’s one reason why I am big fan of critters, because they don’t even know what money is. My loot is actually worth most of what I earn quickly, but I actually want to do the quest without losing my riches. I’ve missed the point where I don’t want to buy money now. Fighting a bunch of wolves will give you days of food as well as resources that can be sold or crafted into something that can be sold for even more.
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I’m constantly overloaded with carcasses, pork chops and potentially edible rats. But now I’m at a point where food is expensive I’m constantly trying to sell it to wandering merchants or around town.
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As does cannibals, – of course, people were among the plagues.ĭuring my initial day in Wartales, I hated to be constantly in touch with the devil. By adding more people to the team, you need more food, and sometimes a specific kind of food. Your gang will demand frequent breaks to rest and get off, and sometimes failing to fill their bellies will eventually engrave your desertion. Apart from gold, which is required for many things, but particularly for wages, food is Wartales’ most important resource. Evidently, I had to do it.īecause of the fact that that wolf was almost murdered and then kidnapped, it was quite quick to join the gang. I was able to pick out the wolf and get me out of it. While one of my lupine foes was engaged to an alliance, an interesting ability exploded up in one of my mercs.
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When I saw a man beating a wolf, I discovered this randomly. Rope can be used to climb, presumably, but in other words, to bind animals. I guess you’re good.Īt the moment, my squad got to play some rope. They can study, also master art, such as playing field and smithing, and make food, gear and, in striking out traders, gold. They most suck at everything, but with every turn-based fight over and every new item crafted, they get a bit better. My squad started out as a group of tired people travelled on their first adventure. We discovered that we could recruit animals. While I don’t think Early Access is a good excuse for having a very tough user experience, I admit it was very interesting. Happiness is quite rare in all situations.Īlthough there was a lot of difficult situations, the majority of the disasters that have been overridden by my mercs were caused by Wartales’ inability to break down the basics, let alone its more complex systems. A bad explanation, a sad person, and even a miserable battle mean that being able to make a buck in this sexy world isn’t a complete joy. Because of this, but because it’s in Early Access, it’s also obstinately opaque. Wartales is a bleak mercenary sim that’s extremely hard to do.